Knowledge Base

Requirements

This is only verified on Ubuntu 18.04 and requires 64bit version.

Minimum Requirements: resolution of 1920x1080 for your primary screen, and graphics card with drivers able to run version 4 of OpenGL shaders. Suggest installing the latest graphic drivers and recommend the system uses an SSD Drive.

You will need FFmpeg installed. sudo apt update;  sudo apt-get install ffmpeg;

If you have trouble importing a file (e.g. mp4), you could review:
https://help.ubuntu.com/community/RestrictedFormats
which amounts to trying this: sudo apt-get install ubuntu-restricted-extras

Some OS distributions don't have the certain libraries installed by default, these should be detected missing and listed on the splash screen for you to install via your package manager. The deployment is not fool proof yet, therefore for reference, as well as ffmpeg,  IQSynth relies on the following libraries: sqlite3, libfreetype, libpng, libjpeg.

Known issues are listed below

If you can not find an answer, wish to report an issue or ask a question, please email contact@iqsynth for support.

Or review the bug report page that Marc from @magdesign.ch kindly set up for this here on github

Latest release notes and download here.

Known Issues are listed below (simple list at this time).

High Priority

1. Problems detecting / selecting OpenGL version on some drivers (difficult to chase due to limited resources)

Mid Priority

1. Text entry sometimes does not accept key presses unless cursor is left over control

Low Priority

1. Everything else!

General Notes:

As of 29th Aug 2019, v 0.15.0 updated plugin system and released all available plugins

As of 30th Jan 2019, v 0.10.5 updated plugin collection, should run better on NIVIDA setups .

As of18th Dec 2018, v 0.9.17 includes a security update for the SQLite component.

As of 24 Sept 2018, v 0.9.4 no longer requires libGLEW, this was causing the application to stall at startup.

To Do List (no particular order, you could contact and vote for priority)

  1. General tidy-up and optimizations (on going)
  2. Create and add menus system, and drop down controls
  3. Plugin installs via front end
  4. Plugin API Documentation
  5. Investigate AppImage deployments

 

Q & A

Q: The application stops with the splash screen saying my version of the OpenGL Shading Language is not high enough, why?

A: IQSynth relies on the response from the drivers when querying the available shading language version. Late in the day I've discovered that it's possible to have multiple OpenGL 'profiles'. Especially for integrated chip sets. I'm not currently detecting and selecting a profile but relying on the default. This is a reasonably high priority bug but is difficult to work on due to lack of testing setups available.


IQSynth Revision Notes

A list of all the notes from all versions is provided below.

0.15.3

Drag-drop Aux FX to/from any slots (removing the need for the Assign to Aux button/step)
TAB jumps between OR back to Buses / CTRL Toggles Aux Rack
Improvements to Aux patch handling
Aux Macros now exposed (still requires some follow through for config options)

0.15.2

no longer auto recreates deprecated table
chasing up lots of troublesome fx macro code (code was a bit early and unstable)
fixed aux patch thumbnail corruption
can now create auxfx from any playing fxstack
fixed patch cloning (broken in last update)
added aux patch cloning
added hover outline to slots in Bus Racks (similar to Cue Rack)

0.15.1

fixed bug in snapshots that was failing to load / assign macro setup
migrated macro table to new structure, pending cue rack macro controls

0.15.0

added toggle play option to AB Racks
updated plugin API
-- think this has been used/tested enough now
-- so also releasing all (44) current plugins

0.14.1

tweaked video editor button on workbench
tweaked look of buttons on sources
fixed bug in FX plugin interface, (when updating text on some of widgets)
fixed new FX Stack accordion had a few display / behavior bugs