Noise Source and Effect plugin
53 Plugins, release date 27/04/2020 Click here to download the IQSynth-FX-Collection.To install, extract the files and place them in /home/iQSynth/plugins then start IQSynth.
29/08/19, all plugins are now available in a single download, requires IQSynth v0.15.0 or greater. If you would like to have a go creating a plugin, please get in touch and I'll supply my current base/example plugin code as a starting point.
And here are a few preview clips of some of plugins in the collection, rendered and exported from IQSynth. Its not just each effect that's fun but how you mix and match them!
RGB Line Interference
Line Interference effect
Pixelation based differing, per channel options
Radial blur with per channel and aspect options
Control pixelation and ratios per channel
Ghost and delay individual channels
Edge effect with hue and thickness options
Simple reverse and reflect options
SuperSpot Point Light or NeonLine
Basic bulge effect with horz & vert & channel options
Basic colour tint with desat and invert effects
Full screen shifting HUE, with some luma keying available
An manual or auto fade plugin
Add transparency to any color
Basic trails and die-back effect
Jump the video source in either direction on demand.
Scope line or flash based on audio data
A Kaleidoscope effect with optional moving surface control.
Try stacking this plug in for some complex patterns!
This is the first 'Mixer' type plugin.
It takes over from the 'layers' options in the 'Buses and Outputs' that where native until now.
Creates stencils based on checker patterns.
Example of the checker stencil effect, the black areas are actually transparent, and I'm clicking the random button.
Playback video on 3D objects and animations. (Extras)
This is the largest and possibly the most complex plugin released to date.
A ripple effect with speed and centre positioning options.
3 levels of blur with separate horizontal and vertical controls.
Position and display text, rolling or fixed, select font and colour. Can be used as a source or overlay.
Play frames into rows, columns or grid of cells and among other things control playback in each cell.
Simple luma keying, with invert, black out and min / max thresholds.
Scroll and rotate image, fixed position or speed controlled, includes mirror options.
Hue shift colours, includes RGB swap, saturation, value and contrast levels.
Independently flip image horizontal and vertically, includes channel mask options.
Vertical and horizontal shake effect with separate scale, frequency and 4 waveform modes.
Basic grid positioning, vertical and horizontal whole / half / third / quarter frame positioning, includes channel mask options